Download SDT USB Devices Driver

  
  1. Download Sdt Usb Devices Driver Updater
  2. Download Sdt Usb Devices Driver Win 7
  3. Download Sdt Usb Devices Driver Windows 7

Device driver for all The Imaging Source USB cameras except the 33U, 37U, 38U and AFU auto focus series. Intel Core i3 or similar, 2 GB RAM; USB 3.0 or USB 2.0 controller (depends upon camera model) Graphics card with 24 or 32 bit.

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The Google USB Driver is required for Windows if you want to performadb debugging with Google devices. Windows drivers forall other devices are provided by the respective hardware manufacturer, as listed in theOEM USB Drivers document.

  • For all other Surface devices, download the Surface Diagnostic Toolkit that matches your version of Windows: Download the Surface Diagnostic Toolkit for Windows 10 Home or Windows 10 Pro and in the file download dialog box, find the SurfaceDiagnosticToolkitSA.exe file. Download the Surface Diagnostic Toolkit for Windows 10 in S mode.
  • The Google USB Driver is required for Windows if you want to perform adb debugging with Google devices. Windows drivers for all other devices are provided by the respective hardware manufacturer, as listed in the OEM USB Drivers document.

Note:If you're developing on Mac OS X or Linux, then you do not need to install a USBdriver. Instead seeUsing Hardware Devices.

You can download the Google USB Driver for Windows in one of two ways:

  • Or, get it from the Android SDK Manager as follows:
    1. In Android Studio, click Tools > SDK Manager.
    2. Click the SDK Tools tab.
    3. Select Google USB Driver and click OK.

      Figure 1. The SDK Manager with the Google USB Driver selected

    4. Proceed to install the package. When done, the driver files are downloaded into the android_sdkextrasgoogleusb_driver directory.

    Using the SDK Managerhelps you keep the driver up to date by notifying you when your current driveris out of date.

Driver

For installation information, readInstall a USB Driver.

Download the Google USB driver

Before downloading, you must agree to the following terms and conditions.

Download SDT USB Devices Driver

Terms and Conditions

This is the Android Software Development Kit License Agreement

1. Introduction

1.1 The Android Software Development Kit (referred to in the License Agreement as the 'SDK' and specifically including the Android system files, packaged APIs, and Google APIs add-ons) is licensed to you subject to the terms of the License Agreement. The License Agreement forms a legally binding contract between you and Google in relation to your use of the SDK.1.2 'Android' means the Android software stack for devices, as made available under the Android Open Source Project, which is located at the following URL: https://source.android.com/, as updated from time to time.1.3 A 'compatible implementation' means any Android device that (i) complies with the Android Compatibility Definition document, which can be found at the Android compatibility website (https://source.android.com/compatibility) and which may be updated from time to time; and (ii) successfully passes the Android Compatibility Test Suite (CTS).1.4 'Google' means Google LLC, organized under the laws of the State of Delaware, USA, and operating under the laws of the USA with principal place of business at 1600 Amphitheatre Parkway, Mountain View, CA 94043, USA.

2. Accepting this License Agreement

Download SDT USB Devices Driver2.1 In order to use the SDK, you must first agree to the License Agreement. You may not use the SDK if you do not accept the License Agreement.2.2 By clicking to accept and/or using this SDK, you hereby agree to the terms of the License Agreement.2.3 You may not use the SDK and may not accept the License Agreement if you are a person barred from receiving the SDK under the laws of the United States or other countries, including the country in which you are resident or from which you use the SDK.2.4 If you are agreeing to be bound by the License Agreement on behalf of your employer or other entity, you represent and warrant that you have full legal authority to bind your employer or such entity to the License Agreement. If you do not have the requisite authority, you may not accept the License Agreement or use the SDK on behalf of your employer or other entity.

3. SDK License from Google

3.1 Subject to the terms of the License Agreement, Google grants you a limited, worldwide, royalty-free, non-assignable, non-exclusive, and non-sublicensable license to use the SDK solely to develop applications for compatible implementations of Android.3.2 You may not use this SDK to develop applications for other platforms (including non-compatible implementations of Android) or to develop another SDK. You are of course free to develop applications for other platforms, including non-compatible implementations of Android, provided that this SDK is not used for that purpose.3.3 You agree that Google or third parties own all legal right, title and interest in and to the SDK, including any Intellectual Property Rights that subsist in the SDK. 'Intellectual Property Rights' means any and all rights under patent law, copyright law, trade secret law, trademark law, and any and all other proprietary rights. Google reserves all rights not expressly granted to you.3.4 You may not use the SDK for any purpose not expressly permitted by the License Agreement. Except to the extent required by applicable third party licenses, you may not copy (except for backup purposes), modify, adapt, redistribute, decompile, reverse engineer, disassemble, or create derivative works of the SDK or any part of the SDK.3.5 Use, reproduction and distribution of components of the SDK licensed under an open source software license are governed solely by the terms of that open source software license and not the License Agreement.3.6 You agree that the form and nature of the SDK that Google provides may change without prior notice to you and that future versions of the SDK may be incompatible with applications developed on previous versions of the SDK. You agree that Google may stop (permanently or temporarily) providing the SDK (or any features within the SDK) to you or to users generally at Google's sole discretion, without prior notice to you.3.7 Nothing in the License Agreement gives you a right to use any of Google's trade names, trademarks, service marks, logos, domain names, or other distinctive brand features.3.8 You agree that you will not remove, obscure, or alter any proprietary rights notices (including copyright and trademark notices) that may be affixed to or contained within the SDK.

4. Use of the SDK by You

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7. Third Party Applications

7.1 If you use the SDK to run applications developed by a third party or that access data, content or resources provided by a third party, you agree that Google is not responsible for those applications, data, content, or resources. You understand that all data, content or resources which you may access through such third party applications are the sole responsibility of the person from which they originated and that Google is not liable for any loss or damage that you may experience as a result of the use or access of any of those third party applications, data, content, or resources.7.2 You should be aware the data, content, and resources presented to you through such a third party application may be protected by intellectual property rights which are owned by the providers (or by other persons or companies on their behalf). You may not modify, rent, lease, loan, sell, distribute or create derivative works based on these data, content, or resources (either in whole or in part) unless you have been specifically given permission to do so by the relevant owners.7.3 You acknowledge that your use of such third party applications, data, content, or resources may be subject to separate terms between you and the relevant third party. In that case, the License Agreement does not affect your legal relationship with these third parties.

8. Using Android APIs

8.1 Google Data APIs8.1.1 If you use any API to retrieve data from Google, you acknowledge that the data may be protected by intellectual property rights which are owned by Google or those parties that provide the data (or by other persons or companies on their behalf). Your use of any such API may be subject to additional Terms of Service. You may not modify, rent, lease, loan, sell, distribute or create derivative works based on this data (either in whole or in part) unless allowed by the relevant Terms of Service.8.1.2 If you use any API to retrieve a user's data from Google, you acknowledge and agree that you shall retrieve data only with the user's explicit consent and only when, and for the limited purposes for which, the user has given you permission to do so. If you use the Android Recognition Service API, documented at the following URL: https://developer.android.com/reference/android/speech/RecognitionService, as updated from time to time, you acknowledge that the use of the API is subject to the Data Processing Addendum for Products where Google is a Data Processor, which is located at the following URL: https://privacy.google.com/businesses/gdprprocessorterms/, as updated from time to time. By clicking to accept, you hereby agree to the terms of the Data Processing Addendum for Products where Google is a Data Processor.

9. Terminating this License Agreement

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Download Sdt Usb Devices Driver Updater

13. Changes to the License Agreement

13.1 Google may make changes to the License Agreement as it distributes new versions of the SDK. When these changes are made, Google will make a new version of the License Agreement available on the website where the SDK is made available.

14. General Legal Terms

14.1 The License Agreement constitutes the whole legal agreement between you and Google and governs your use of the SDK (excluding any services which Google may provide to you under a separate written agreement), and completely replaces any prior agreements between you and Google in relation to the SDK.14.2 You agree that if Google does not exercise or enforce any legal right or remedy which is contained in the License Agreement (or which Google has the benefit of under any applicable law), this will not be taken to be a formal waiver of Google's rights and that those rights or remedies will still be available to Google.14.3 If any court of law, having the jurisdiction to decide on this matter, rules that any provision of the License Agreement is invalid, then that provision will be removed from the License Agreement without affecting the rest of the License Agreement. The remaining provisions of the License Agreement will continue to be valid and enforceable.14.4 You acknowledge and agree that each member of the group of companies of which Google is the parent shall be third party beneficiaries to the License Agreement and that such other companies shall be entitled to directly enforce, and rely upon, any provision of the License Agreement that confers a benefit on (or rights in favor of) them. Other than this, no other person or company shall be third party beneficiaries to the License Agreement.14.5 EXPORT RESTRICTIONS. THE SDK IS SUBJECT TO UNITED STATES EXPORT LAWS AND REGULATIONS. YOU MUST COMPLY WITH ALL DOMESTIC AND INTERNATIONAL EXPORT LAWS AND REGULATIONS THAT APPLY TO THE SDK. THESE LAWS INCLUDE RESTRICTIONS ON DESTINATIONS, END USERS AND END USE.14.6 The rights granted in the License Agreement may not be assigned or transferred by either you or Google without the prior written approval of the other party. Neither you nor Google shall be permitted to delegate their responsibilities or obligations under the License Agreement without the prior written approval of the other party.14.7 The License Agreement, and your relationship with Google under the License Agreement, shall be governed by the laws of the State of California without regard to its conflict of laws provisions. You and Google agree to submit to the exclusive jurisdiction of the courts located within the county of Santa Clara, California to resolve any legal matter arising from the License Agreement. Notwithstanding this, you agree that Google shall still be allowed to apply for injunctive remedies (or an equivalent type of urgent legal relief) in any jurisdiction.January 16, 2019

latest_usb_driver_windows.zip

Download Sdt Usb Devices Driver Win 7

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Download Sdt Usb Devices Driver Windows 7

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Descripton

The USB Device Tree Viewer, short UsbTreeView is based upon the Microsoft 'USBView' sample application found in the Windows Driver Development Kits and now standalone at GitHub.
But it is source code only, there is no executable for end users provided. Meanwhile USBView comes as executables as part of the 'Debugging Tools für Windows', see here: USBView.

UsbTreeView started with the USBView source code from the DDK for Server 2003. Here are the improvements I've done:

  • Informations from the Windows Device Management are collected and matched with the found USB devices; Therefore UsbTreeView can show the child devices, including drive letters and COM-ports
  • Window position is saved
  • Background color and font of the right pane can be set (the font shown in the screenshots is DOSLike 7)
  • Keeps the tree item selection over refresh
  • TreeView highlighting of arrived and removed devices
  • Shows open handles on failed safe removal
  • Way more descriptors are decoded, as Audio 2.0
  • Hexdump of the descriptors can be shown
  • Safe removal, device restart and port restart
  • Extended USB information available under Windows 8 and 10 (taken from the latest USBView sample application)
  • Extended information about host controllers
  • Failed USB requests are re-tried in the background, e.g. if a USB mouse was moved while requesting its properties
  • Toolbar with jump-lists for easily finding devices in complex trees
  • TreeView with handmade 16x16 icons, USBView used 32x32 icons scaled down to 15x15
  • many minor improvements
With V3.0
  • No more enumeration of all devices on arrival and removal of a USB device
  • Search function (not full text, only things like device ID, drive letter, volume name etc)
  • Some new Keyboard shortcuts (Alt+D to open the drives list, Alt+O the Others list, Alt+S to focus the search edit, Alt+Left/Right to cycle thru the search hits
  • Options not to expand empty hubs or hub with only empty hubs attached
  • Options to jump to arrived and removed devices
  • Option to expand tree items to make selected arrived and removed devices visible
  • Option to rename tree items (press F2 or single-click it when selected)
  • Uses Windows visual theme with option to turn it off
With V3.3
  • Can write and read a report in XML format (not compatibel with USBview's)

Latest History

Old HistoryV3.5.1
  • Bugfix: Minor fixes
V3.5.0
  • Bugfix: Crash on Windows 8, 8.1, Server 2008 when dealing with companion ports
  • New: Highlight for companion ports (Win8+)
  • New: Right-click -> Copy Tree from here can copy a full treeview screenshot
V3.4.4
  • Bugfix: since V3.4.0 copy tree to clipboard did not work
  • Bugfix: since V3.4.1 possible crash when restarting a hub
V3.4.3
  • Bugfix: since V3.4.1 SuperSpeed ports got no 'S' icon and max speed shown as SuperSpeedPlus
V3.4.2
  • Bugfix: V3.4.1 crashed on pre-Win8 systems
V3.4.1
  • Bugfix: Child devices sorted by device id instead of kernel name, at least for devices the author came across with this leads to better sorting, e.g. for COM ports
  • Bugfix: TreeView's context menu did not work on negative mouse coordinates (on screens left of the main screen)
  • New: Shows a summary with the most interesting information
  • New: Can shows sum of used endpoints of all devices attached to a root-hub in the tree-view
  • New: Remembers which ports have ever operated at SuperSpeedPlus (because so far there is no way to request the capability)
V3.4.0
  • Bugfix: Crash with failed USB hub
  • New: UVC 1.5 H.264 descriptors are decoded
  • New: More device interface GUIDs are resolved
  • New: Reporting a USB version of 2.0 is blamed as an error if the device does not deliver an 'other_speed' device_qualifier descriptor because USB 2.0 spec says 9.2.6.6: 'Devices that are high-speed capable must set the version number in the bcdUSB field of their descriptors to 0200H. This indicates that such devices support the other_speed requests defined by USB 2.0.'
V3.3.8
  • New: Contains nearly 12000 vendor names from usbif.json instead of 1000 from the former usb.if
  • New: Option to allow only one instance running
  • New: Nodes of devices with a problem show a tool-tip with a problem description
V3.3.7
  • Bugfix: Renamed tree items not shown with the customized name on startup
V3.3.6
  • New: Shows Registry flags under HKLMSYSTEMCurrentControlSetControlusbstorVVVVPPPP
V3.3.5
  • New: Sum of used endpoints shown for root-hubs
  • New: Option to show the number of used endpoints in the tree
  • Bugfix: Crashs on device removal
V3.3.4
  • Bugfix: Sometimes truncated XML report
  • New: A selected tree node can be renamed by pressing F2 or single left-click it (needs admin privileges)
V3.3.3
  • New: Finds root hubs which are not the child device of their host controller (often seen on virtual USB over LAN)
V3.3.2
  • Bugfix: Text report by command-line did not work since V3.3.0
V3.3.1
  • Bugfix: Device arrivals not detected when registry contains wrong device path for a USB hub
V3.3.0
  • New: Can write and read a report in XML format
V3.2.4
  • Bugfix: Crash when showing open handle after failed safe removal of a device with a COM port
  • Bugfix: MessageBox was shown after writing a report by command-line
  • Bugfix: guidExtensionCode in 'Video Control Extension Unit Descriptor' was not shown
  • New: Name of guidExtensionCode (e.g. 'YUY2') is extracted from the first four bytes of the GUID
V3.2.3
  • Bugfix: Some strings for Smart Card Functional Descriptor where shown as question marks
  • Bugfix: UVC frame intervals where shown without fraction of milliseconds for continuous frame type
V3.2.2
  • Bugfix: UVC frame intervals where shown without fraction of milliseconds
V3.2.1
  • Bugfix: Under XP the UsbTreeView process did not end after using 'Safely Remove'
  • New: Highlight color of selected item darker
V3.2.0
  • New: TreeView highlighting as known from the SysInternals ProcessExplorer
  • New: On failed 'safe removal' it shows open handles found for the device ID Windows returns as VetoName
  • New: Shows global registry USB flags under HKLMSYSTEMCurrentControlSetControlUsbFlags and HKLMSYSTEMCurrentControlSetServicesusbhubhubg
V3.1.7
  • New: Detects arrival of USB devices even its driver fails to start, e.g. if no driver is installed yet
  • New: Detects childs of USB devices even they don't generate device notifications nor they are enumerated by SetupDiGetClassDevs (seen on Arduino Micro)
V3.1.6
  • Bugfix: Device Qualifier Descriptor was requested even the device is running at SuperSpeed
V3.1.5
  • New: Option to show the port chain instead the port number in the tree
  • Bugfix: Some hexdumps where missing
  • Bugfix: Device Qualifier Descriptor was requested for USB 1.x devices
V3.1.4
  • New: Copy tree to clipboard function
  • New: Text copied to clipboard as HTML fragment enclosed in <pre> tags to get a monospaced font offhand
  • New: SmartCard Reader Feature Descritpor decoded
  • Bugfix: Volume of CDROM drives not recognized on arrival
V3.1.3
  • Bugfix: Wrong value shown for Clock Selector in Audio Control Clock Selector Unit Descriptor 2.0
  • New: Full enumeration when missing USB device notifcation is detected (workaround for SILEX USB Device Servers)
V3.1.2
  • Bugfix: Occasional crash on safe removal
  • Bugfix: Since V3.0.6 no device information for UHCI controllers under Windows 2000
  • Bugfix: wPacketSize decoded wrong if SuperSpeed device reported a Device Bus Speed of 0x02
V3.1.1 (06 May 2017)
  • New: Can show multiple Configuration and Other-Speed-Configuration Descriptors
  • New: TreeView sub-menu to copy some id strings to clipboard
V3.1.0 (24 Feb 2017)
  • Bugfix: Removal of storage volumes not handled correctly
  • New: Project is UNICODE now, so non-ASCII string descriptors are shown correctly even the Windows ANSI codepage cannot
  • New: Improved robustness when decoding invalid descriptors
  • New: Option 'Always On Top'
V3.0.8 (01 Jan 2017)
  • Bugfix: No more font change in the text pane when hitting some special charaters
V3.0.7 (09 Dec 2016)
  • New: Improved detection of arrival/removal of child devices
  • New: Devices in low power state and problem code 0 get a 'D1', 'D2' etc icon instead of an exclamation mark
  • New: Workaround for a strange phenomenon: On some Windows device notifications come with wide strings even RegisterDeviceNotificationA was used; This is dealt with now.
V3.0.6 (10 Nov 2016)
  • New: Support for virtual USB Controllers where Hostcontroller and Root-Hub are one and the same device
V3.0.5 (03 Nov 2016)
  • New: Port property PortConnectorIsTypeC (Win10 only)
V3.0.4 (15 Aug 2016)
  • New: Device Manager problem numbers shown in the treeview icons
V3.0.3 (29 June 2016)
  • New: Search hits get highlighted in the text pane (which is a RichEdit control now)
V3.0.2 (16 June 2016)
  • Bugfix: Dropdown lists not refreshed on device arrival and removal
V3.0.1 (13 June 2016)
  • Bugfix: Crash on full refresh
V3.0.0 (12 June 2016)
  • New: No more enumeration of all devices on arrival and removal of a USB device
  • New: Search function (not full text, only things like device ID, drive letter, volume name etc)
  • New: Toolbar controls shrink if required
  • New: Some new Keyboard shortcuts (Alt+D to open the drives list, Alt+O the Others list, Alt+S to focus the search edit, Alt+Left/Right to cycle thru the search hits
  • New: options not to expand empty hubs or hub with only empty hubs attached
  • New: options to jump to arrived and removed devices
  • New: option to expand tree items to make selected arrived and removed devices visible
  • New: Uses Windows visual theme with option to turn it off

Screenshots

USB 1.1
Here we have an old XP Computer with one single USB 1.1 host controller. As every USB host controller it has exactly one USB root-hub. The root-hub has two ports, at port 1 there is a USB mass storage device attached which is mounted at drive letter Z:. Even the USB drive is USB 2.0 it is running at Full-Speed only because it is attached to a USB 1.1 hub.

USB 2.0
Here we have Win7 Computer with an Intel P35 chipset which has 8 USB 2.0 High-Speed capable ports. The 8 physical ports are split here: 4 USB 1.1 controllers deal with USB low and Full-Speed devices while one USB 'Enhanced' controller deals with the High-Speed devices. I don't know why the 1.1 ports are split over 4 controllers with 2 ports each. Since all manufactures do this, there must be a good reason...
The USB High-Speed controllers usually have the keyword 'Enhanced' in their device name. Since Vista the 'USB Hub Capabilities' can be checked for the 'HighSpeed' flag.
At port 1 of the Enhanced controller there is a USB High-Speed hub attached and at his port 4 there is a USB mass storage device attached which is thanks to USBDLM mounted at drive letter Z: again. Here it is running at High-Speed.
Newer Intel chipset have no more USB1 root hubs. Instead there are two integrated standard hubs which translate Low and Full-Speed into High-Speed. Intel calls them 'Integrated USB 2.0 Rate Matching Hub'.

USB 3.0
Here we have a Win8 Computer with a Texas Instrumens TUSB7340 USB SuperSpeed controller card. Windows 8 has native support for USB 3.0 SuperSpeed and an enhanced USB stack which delivers more information, e.g. which speed each port supports. Therefore UsbTreeView can show a 'H' in the icon of the high-speed ports and an 'S' for the SuperSpeed ports. Still missing is the information about the supported SuperSpeed (5, 10 or 20 GBits/s)
The TUSB7340 has 4 physical ports. 4 logical ports are for low, full and high-speed devices and another 4 for SuperSpeed devices. Windows 8 also delivers information about which logical ports belong together. In the screenshot you see that the selected port 4 has the CompanionPortNumber 8, this means that port 4 and 8 share the same physical port.

USB 3.0 Hub
USB3 hubs are in fact two completely independend hubs, one for SuperSpeed and the other one for High, Full and Low-Speed devices.
The only thing in common is that both appear connected to ports which are mutual 'companion ports'.
Here port 20 is the companion port of port 9 and vice versa:


A USB3 device first tries to establish a stable communication with the USB3 port. If that fails (for instance because of a too long or too bad cable) then it tries the USB2 HighSpeed connection which usually works then because its electrical requirements are much lower.

Intel Series 8 xHCI Controller
Here we have a bunch of yellow exclamation marks on a Intel Series 8 xHCI controller on a Asus H81-Plus board. Its ports 11 to 15 have a connection status 3 'Device general failure' which leads to the yellow exclamation marks in the tree view.
Intel's xHCI controllers are quite flexible and need a correct initialisation by the mainboard's BIOS. I don't know this is Intel's or the BIOS maker's fault. As long as all physical ports work as expected this is a cosmetic problem.



Identify simple BadUSB Devices

Simple BadUSB devices are USB composite devices, so they keep their usual functionality but have an additional 'bad' function as a keyboard or a network adaptor.
By means of UsbTreeView you can check:

The BadUSB device demonstrated by Adam Caudill and Brandon Wilson at github.com looks like this: Note that it is a Composite Device, that is has two child devices - the expected disk and the potentially bad keyboard.

A regular USB drive look like this: USBDLM can ask on arrival of a new keyboard or network device if it shall be activated:
https://www.uwe-sieber.de/usbdlm_help_e.html#badusb


Conditions and Download

Download latest release:
Win32:
https://www.uwe-sieber.de/files/UsbTreeView_Win32.zip
(~340KB)
x64:
https://www.uwe-sieber.de/files/UsbTreeView_x64.zip
(~340KB)
Download old V3.0.2 (last without RichEdit control):
https://www.uwe-sieber.de/files/usbtreeview302.zip
(~299KB)
Download old V2.6.1 (last 2.x):
https://www.uwe-sieber.de/files/usbtreeview261.zip
(~273KB)
Download old V2.0.2:
https://www.uwe-sieber.de/files/usbtreeview202.zip
(126KB)
Download old V1.5:
https://www.uwe-sieber.de/files/usbtreeview150.zip
(96KB)

Other old releases are available under the usbtreeviewNNN.zip names.

UsbTreeView is Freeware.
Allowed:
- usage in any environment, including commercial
- include in software products, including commercial
- include on CD/DVD of computer magazines
- distribution by means of packet managers
Not allowed:
- modify any of the files
- offer for download by means of a 'downloader' software

I don't ask for donations but some users insist, so:
PayPal



Similar Tools

Information about serial COM ports:
COM Port Info
Information about drives:
USB Drive Info


Uwe Sieber

Home: https://www.uwe-sieber.de/english.html